Hi! I am Jae-Hyun An (Jae).
I am a multidisciplinary product designer specializing in design systems for fast-paced teams and acting as creative lead for marketing teams.
Master in Design Engineering
Graduate School of Design
Harvard John A. Paulson School of Engineering and Applied Sciences
Bachelor of Industrial Design
Minor in Sustainability
School of Design
Publications
Work Experience
• Performed Concept Direction for Spring and Summer collections.
• Working with Media teams to triple sales within 6 months.
Design consultant for Startups.
Teach how to architect a design system that will lead to a strong brand identity.
Created a compact box design for quick set-up packaging and compact shelters. Patent #: 10-2020-0046332 ( Fast Foldable Compact Container)
Collaborated with Seoil University to teach Fashion students how to build a balanced product line, and effectively research trends.
Responsibilities:
Trend Analysis: Gathered and created a data frame of images from all major fashion events.
Monitored which bag types people wore the most and which new products were becoming more popular.
Developing New Product: Performed market research, proposed new products, planned prototypes, tested user features, reviewed cost sheets, and finalized product details.
Achievements:
Introduced new technology like Rhino 3D to make hardware development more efficient.
Launched 85 new bags per season.
The team grew from 6 members to 11.
Learned quickly and worked closely with the Senior Designer to do market studies and deliver seasonal requirements.
Handle specification sheets and concept boards with minimal supervision.
Took the initiative to propose new directions for concepts and innovations.
Executed from initial ideation to final market sample for Diesel.
Fluent handling of Solidworks made it possible to create 3D models of Diesel’s vintage watches.
Worked as a designer for a multi-disciplinary team tasked to make watches essential.
Served in the Korean Military until the rank of Sergeant (E-5).
Selected among a pool of 2200 soldiers for a Best KATUSA Award.
Acted as Platoon Guide and led 43 soldiers through a 3-week training program.
Designed tools to aid the construction of the studio’s light sculpture project.
Rendered support platforms for the sculpture using Rhino 3D.
Maintained an archive of all the individual components of the sculpture in both an electronic and physical library.
Aided in using the electronic files as 3D maps to help carve and sculpt the final form.
Created and aligned a brand guideline to optimitize the development process and increase app accessibility.
Revised specification and prototyping methods to improve communication between engineers and designers.
Planned and strategized development timelines with the PM to increase research time, and include QA in earlier development stages.
Taught design language and prototyping methods to gain more constructive feedback from outside stakeholders.
aDesigned Marketing assets to lower CPI and re-design of the app store.